FaRT 5.03 devlog
Many fixes to many bugs days back that I won't remember.
Fixed bug where tow truck charged repeatedly till you were broke.
Fixed swipe control bug in rooms that did not contain obj_theroad, thanks to a bug report from gerben
On gerben's request added an autosave at each town feature, and went ahead and made it save even when you have not yet saved your game, and also made the game ask if you'd like to start at the last town at the end. Hope it helps. Excellent suggestion, gerben.
Fixed many aspects of hang gliding, and flight with elevators.
Above all else, I wanted a more complete version for 5.0, and missed expectations there, but I feel I have something much better. A fuller understanding of the finale of this first act, and a nice list of bugs I've been collecting in my notes, to work out while I complete the rest of Act I of FaRT. Thanks for playing!
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Family Road Trip
Get ready for your family to drive you crazy!
Status | In development |
Author | Vaughn Evans |
Genre | Simulation |
Tags | 16-bit, Driving, frogger, LÖVE, Music, oregon, Pixel Art, traffic, trail, travel |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- FaRT 8.28 devlogFeb 14, 2021
- FaRT 7.25 devlogOct 11, 2020
- FaRT 7.17 devlogOct 07, 2020
- FaRT 6.98 devlogSep 16, 2020
- FaRT 6.42 devlogAug 04, 2020
- FaRT 6.39 devlogJul 27, 2020
- FaRT 6.00 devlogJul 09, 2020
- FaRT 5.97 devlogJul 07, 2020
- FaRT 5.92 devlogJul 04, 2020
- FaRT 5.84 devlogJun 29, 2020
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